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Hatch-Studios: From 2D Asset to 3D Studio

6-part series: The evolution of Asset Hatch from a 2D generator to a comprehensive 3D game studio.

Babylon.jsTripo3D3D-StudioOpenHandsNext.js
PART 0

Introduction: Why Stop at 2D? The Ridiculous Pivot to Hatch-Studios

Building an asset studio in 11 days changed my perspective. We didn't stop at 2D because the future isn't flat. Welcome to the birth of Hatch-Studios.

Next.jsAI AgentsGame Studio
📅 1/24/2026⏱ 4 min read
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PART 5

Betting on the Future - The Boris Philosophy

⏱ 8 min
PART 4

iFrame Whack-a-Mole - The Studio Orchestration

⏱ 12 min
PART 3

The Skybox Struggle - Wrapping Nano Bananas

⏱ 10 min

Foundation

PART 4

iFrame Whack-a-Mole - The Studio Orchestration

⏱ 12 min read
PART 2

Polygons and Puppets - The Tripo Breakthrough

⏱ 9 min read
PART 1

Genesis - The Ridiculous Pivot to Hatch-Studios

⏱ 7 min
PART 2

Polygons and Puppets - The Tripo Breakthrough

⏱ 9 min
PART 3

The Skybox Struggle - Wrapping Nano Bananas

⏱ 10 min

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